![]() ![]() ![]() Downsides: BeamNG.drive is only available for Windows computers, and it takes a lot of power to access some of the game’s better features, such as multiple AI-controlled vehicles or high-resolution graphics for the more detailed maps. And BeamNG.drive comes with the tools to create your own car-killing world. You can even add crash test dummies (or a Stig) to your cars if you have a particularly morbid bent. ![]() (The default vehicle is the hapless Gavril D-Series pickup, which has died a million deaths since BeamNG’s inception in 2015.) The current version has twenty-six vehicles in several variations, and there are dozens more vehicles, as well as maps and scenarios, available for download on the BeamNG mods site. There are 1950s classics, Japanese econoboxes, German performance cars, and even a three-wheeler called the Ibishu Pigeon. They range from the tiny and easily-crumpled Autobello Piccolina, a rear-engine Fiat 500-like creation, to the giant Gavril T-Series heavy-duty truck, which includes both dump and cement mixer bodies. BeamNG.drive comes with a wide selection of cars, trucks, and SUVs, all fictional but clearly based on real-world archetypes. Have you always longed to drive a sensible economy car into a piano? Done. Prefer to pulverize your beautiful 1950s classic by driving it into a giant set of spinning weights? BeamNG.drive has you covered. Want to lift a cement truck several hundred feet into the air, then drop it on a city bus? You can do that. Or you can fiddle with gravity, turning it up to the level of the sun, which will pancake most cars before they turn a single wheel. You can conjure up a giant see-through compactor and crush your classic low-rider into a cube. There’s plenty more to do than just drive into walls: You can order up AI traffic and create mass chaos. The game has recording and slow-mo features, so you can record your epic crashes and watch the destruction in glorious slow motion from as many angles as you please. For the greatest amount of destruction in the least amount of time, you can simply load up the Cliff map, drive your car off the precipice, and let gravity do the work. Most maps have dirt roads, trails, and obstacles for off-roading, which, by the way, is particularly well modelled. If your computer has the electronic fortitude, you can choose one of the photorealistic driving maps-a big American city, a warm Italian town, the Utah countryside, or a tropical island-and let nature take its course (read: slide off the road and into a giant tree). The best way to start is with the original Gridmap, a playground full of blocks, ramps and jumps for you to careen into, over, and off of at the highest possible speeds. All of the maps are open-world and have a free-roam mode. But the best way to enjoy the game, in my opinion, is to get out there and makes this ridiculously easy. Okay, yes, there are some vaguely game-like activities (scenarios in BeamNG-speak) that involve completing time trials or chasing down virtual bad guys. TOP/BEST ADULT VIDEO GAMES IN UNITED STATES OF AMERICA (USA) While other driving games penalize crashes, BeamNG.drive encourages them. I believe the BeamNG developers’ object is to sell the underlying simulation software to other industries, but in the meantime we are left with the most ridiculously awesome driving game the world has ever known. ![]() The handling is great, but the crashes are spectacular-metal deforms, windows explode, and hubcaps and headlights assemblies go flying. Realistic handling behavior is modeled as well. BeamNG.drive isn’t a racing game, but a soft-body physics simulator-one that can realistically determine and illustrate damage to deformable objects (like, say, cars) in real time. Fast-forward a quarter-century, and now we have BeamNG.drive, a video game where there is nothing to do but crash. I never won a race, but the virtual wreckage I created was epic. The other cars did their best to avoid me, but the algorithm controlling them couldn’t keep up. Immediately I spun my car around and began running the track backwards. BeamNG drive Free Download GAMESPACK.NET I remember the first time I played Papyrus’ NASCAR Racing in 1994 and discovered that if I crashed my car into something, it showed damage. ![]()
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